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Need for speed hot pursuit 2010 graphic settings
Need for speed hot pursuit 2010 graphic settings








need for speed hot pursuit 2010 graphic settings
  1. NEED FOR SPEED HOT PURSUIT 2010 GRAPHIC SETTINGS UPGRADE
  2. NEED FOR SPEED HOT PURSUIT 2010 GRAPHIC SETTINGS FULL
  3. NEED FOR SPEED HOT PURSUIT 2010 GRAPHIC SETTINGS OFFLINE

While everything you do feeds into your experience points and unlocked cars, there's also a full career mode with a couple of different ways to attack the events. A little more surprise about when and where the cops are going to try to stop your races-which is how the series has handled this in the past-would have been nice. And if an event is going to have a police presence, you always know that up front. But in the career, it feels like too many of the racer goals don't have any cops at all, which turns it into a very standard, understeer-heavy racing game. Hot Pursuit is at its best in the actual "Hot Pursuit" mode, where a team of racers tries to get to the finish line while the cops try to stop them. When cops and racers collide, the faster car usually wins. It gives the game a different feel than the typical weapon-based racing game, though it would have been nice to see fewer shared abilities between the two factions or some sort of loadout customization. They don't replenish at any point during an event, either. The number of times you can use each ability is very limited, forcing you to be strategic about when and where you use them. These powers don't turn the game into Super Mario Kart or Blur, though.

need for speed hot pursuit 2010 graphic settings

Racers can also jam police radar and abilites with a jammer and bust out a turbo boost that's way faster than the standard nitrous oxide system fitted onto every car in the game. The racers, however, can fight back, as they have EMPs and spike strips of their own.

need for speed hot pursuit 2010 graphic settings

Calling in roadblocks and choppers lets you deal with racers from a distance, while dropping spike strips behind you or firing EMP charges ahead of you are the preferred method of dealing with nearby offenders. In events where both cops and racers are present, cops are given abilities like roadblocks, helicopters, spike strips, and EMP blasts. Those weapons are the thing that separates Hot Pursuit from the rest of the recent Need For Speed games. On top of that, you'll also unlock upgraded offensive and defensive gear when you effectively use the weapons you're given when racers and cops collide. There are also a set of career milestones in both careers, so you'll get bounty bonuses for crashing 100 times, spending set amounts of time driving at top speed, drifting for a long time, and so on.

NEED FOR SPEED HOT PURSUIT 2010 GRAPHIC SETTINGS OFFLINE

As you take on events, either offline or on, you'll earn "bounty," which increases your level and gives you access to more cars across five different tiers. The crux of Hot Pursuit is the interplay between racers and police chasers, and at any time you'll be able to take on race events or police events, with a separate set of experience points and unlockable cars for each side. Instead, you're going to build up your arsenal of available cars as both a racer and a cop across a set of single-player challenges and a multiplayer side that's one of the best online modes that the Need For Speed series has ever seen.

NEED FOR SPEED HOT PURSUIT 2010 GRAPHIC SETTINGS UPGRADE

You aren't going to spend time tuning your cars, buying upgrade packages, or working your way through some hackneyed storyline in Hot Pursuit. It achieves this by stripping away a lot of the extra junk that's been building up around the edges of the last several games and refocusing on actual driving. Need For Speed: Hot Pursuit is a great return to form from a series that feels like it's been slowly losing its way over the last few years. The cop cars get pretty extravagant as you progress.










Need for speed hot pursuit 2010 graphic settings